Key Concepts:
ES:
es--elementary Streams (Raw stream) is a data stream that comes directly from the encoder, which can be an encoded video data stream (H.264,mjpeg, etc.), an audio data stream (AAC), or other encoded data stream collectively. After
We look forward to consumers' active attention to bada, a brand new mobile gaming platform, because the powerful graphic API can implement 2D and 3D graphics. Programs that benefit from 3D graphics APIs include games, map visualization, user
Reprinted from http://blog.chinaunix.net/uid-9688646-id-1998407.html
TS Stream decoding process:
1. Get Pat in ts
2. Obtain PMT From ts
3. You can know the video (audio) type (h264), corresponding PID, and pcr pid transmitted in the current network
Decoding process of TS Stream-ES-PES-DTS-PTS-PCR
TS Stream decoding process:
1. Get Pat in ts
2. Obtain PMT From ts
3. You can know the video (audio) type (h264), corresponding PID, and pcr pid transmitted in the current network based on PMT.
4.
1 ) ES
es--elementary Streams (Raw Stream) is a data stream that comes directly from the encoder, so the encoded video data stream (H.264,mjpeg, etc.), audio data stream (AAC), or other encoded data stream is collectively referred to. After the ES
Android + NDK + CDT + eclipse + OPenGL ES compilation and native debugging, androidndk
Environment:
NDK version r8, eclipse and Android is the adt-bundle-windows-x86 package version is more convenient,
I. NDK Compilation
1. Source Code
NDK examples
1, ES Stream (Elementary stream), original stream. is a A/D conversion, encoded after the output of the data stream, is directly from the encoder output data stream;
1) ES is packaged in PES and converted to PES packs.
2) ES is a stream of data that
OpenGL ES 05-texture ing our rectangle
I have decided to introduce texture ing in advance because it may be easier to map a texture to an object instead of facing a multi-faceted (or 3D object ). In addition, it seems that this is the most desired
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